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Games & VR • Context: personal Status: Prototype 2025–2026

Echolocation Game Prototype

An Unreal Engine prototype where sound pulses briefly reveal the surrounding environment.

My role

Gameplay & Visual Systems Developer

I worked on the echolocation effect and visual feedback using Blueprints, post-processing and custom depth/stencil techniques.

Tools

Unreal Engine 5BlueprintsCustom Depth/StencilPost-processing
01Sound TriggerGameplay event02Expanding PulseReveal radius03Custom Depth/StencilSurface masking04Post-ProcessingTemporary visibility
Sound-triggered pulse and custom depth/stencil post-processing reveal Visual reveal prototype

Overview

The prototype explores navigation through a dark environment using short visual reveals triggered by sound.

Technical details

I experimented with expanding reveal effects and post-processing to make nearby shapes visible for a limited time.

Outcome

The prototype demonstrates the sound-triggered reveal effect in Unreal Engine.

Related skills