Games & VR • Context: personal Status: Prototype 2025–2026
Echolocation Game Prototype
An Unreal Engine prototype where sound pulses briefly reveal the surrounding environment.
My role
Gameplay & Visual Systems Developer
I worked on the echolocation effect and visual feedback using Blueprints, post-processing and custom depth/stencil techniques.
Tools
Unreal Engine 5BlueprintsCustom Depth/StencilPost-processing
Overview
The prototype explores navigation through a dark environment using short visual reveals triggered by sound.
Technical details
I experimented with expanding reveal effects and post-processing to make nearby shapes visible for a limited time.
Outcome
The prototype demonstrates the sound-triggered reveal effect in Unreal Engine.