Games & VR • Context: personal Status: Prototype 2026
Tattoo Game: Stencil and Interaction Systems
A Unity game prototype with stencil-making mechanics, gameplay objectives and camera interactions.
My role
Unity / C# Developer
I developed several versions of the stencil-making system and worked on objectives and Cinemachine camera behaviour.
Tools
UnityC#Cinemachine
Overview
The project involved building and revising the interactions behind a tattoo-themed game.
Technical details
I used Unity and C# to iterate on the stencil feature and worked on supporting objectives and camera interactions.
Outcome
The project gave me experience revising an interaction system through multiple prototype versions.