Skip to main content
Games & VR • Context: personal Status: Prototype 2026

Tattoo Game: Stencil and Interaction Systems

A Unity game prototype with stencil-making mechanics, gameplay objectives and camera interactions.

My role

Unity / C# Developer

I developed several versions of the stencil-making system and worked on objectives and Cinemachine camera behaviour.

Tools

UnityC#Cinemachine
01Stencil MechanicsMultiple C# iterations02Gameplay ObjectivesSupporting tasks03CinemachineCamera interactions
Feature overview: Unity C# stencil mechanics, objectives and camera behaviour Feature overview

Overview

The project involved building and revising the interactions behind a tattoo-themed game.

Technical details

I used Unity and C# to iterate on the stencil feature and worked on supporting objectives and camera interactions.

Outcome

The project gave me experience revising an interaction system through multiple prototype versions.

Related skills