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Games & VR • Context: personal Status: Prototype 2026

Sunlight Clicker

A small clicker-game prototype built in Godot 4 with GDScript.

My role

Developer — personal prototype

I built the Godot prototype and later explored a Unity version.

Tools

Godot 4GDScript
01Input HandlingClick interactions02Progression LogicGDScript state03Scenes & UIGodot 4 nodes04Unity ExplorationFollow-up experiment
Godot 4 scenes, GDScript input handling and progression updates Prototype overview

Overview

The project was an opportunity to try clicker mechanics and progression in Godot.

Technical details

I worked with input handling, progression logic, scenes and interface updates in GDScript.

Outcome

The prototype gave me practical experience with Godot's scene and node structure.

Related skills